Player field manual // Gameplay

9 Kings Royal Guard Quest: Scale Your Paladins

Beat the Royal Guard quest in 9 Kings by supporting your starting Paladins, adding Static and choosing between Gigantify, Regression or enchantment stacks.

Updated

01

Turn the Starting Guard Into Your Carry

Beat Royal Guard by building around your six starting Steel-Coated Paladins: open with Orbiter and Library beside them, then seek Static from Spells. Scale the Paladins through repeated Gigantify with Rewind, repeat-leveling with Regression, or strong Static and Steel Coat stacks, depending on the cards you receive.

02

Build Around the Paladins You Already Have

Royal Guard is a King of Nothing quest that starts with six Steel-Coated Paladins. That gives you an established defensive carry to improve with offensive enchantments and upgrades. Make those Paladins the focus of your opening rather than spreading your support across unrelated troops.

Paladins gain HP when they receive damage buffs, so improving their offense can also strengthen their defense. Favor choices that improve the guard you are already supporting. Judge a new card by what it contributes to that plan before committing space to it.

03

Set Up the Opening Support

  1. Place Orbiter beside the Paladins. Orbiters copy enchantments their neighbors receive, making this adjacency useful as you add enchantments to the guard.
  2. Place Library beside the Paladins so it can copy their enchantments. Keep its adjacency focused on the troop you want to strengthen.
  3. Limit early rerolls rather than chasing every preferred card immediately. This keeps the opening focused on establishing support around the starting guard.
  4. Take Static when it becomes available from Spells. It is the offensive enchantment sought by this opening and supports the Static-and-Steel-Coat route.
  5. Apply Static to the Paladins to develop that enchantment route. Keeping it on your main carry also gives the adjacent Library an offensive enchantment to copy.
04

Repeat Gigantify When the Cards Allow It

Favor Gigantify from a Rainbow encounter when it is offered. Repeating it through Rewind is a winning route for the starting Paladins. Treat this as an opportunity your rewards can provide rather than a card you must receive.

  1. Play Gigantify on the starting Paladins to commit its scaling to your supported carry.
  2. Throw Rewind into the pit after playing Gigantify to pursue further Gigantify uses. Rewind replaces your current hand with copies of your last played cards.
05

Use Regression for Another Upgrade Cycle

  1. Cast Regression on an upgraded Paladin plot to lower its level while retaining its current stats and effects. This prepares the plot for the repeat-leveling route.
  2. Upgrade the same Paladin plot again after Regression. Keep this cycle focused on the guard whose support and enchantments you have already developed.
06

Keep Going Without the Ideal Rainbow Reward

Missing Gigantify does not mean you should abandon the Paladins. Rainbow rewards vary, and sufficiently strong Static and Steel Coat stacks offer another winning route. Continue developing those enchantments or use Regression when your cards support repeat-leveling.

A turn without a Library copy does not automatically mean the setup is wrong. Its yearly copying is chance-based, so check that it touches the Paladins before changing your plan. Avoid adding competing troop plots beside it when you want its copies concentrated on the guard.

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