Player field manual // Gameplay

How to Beat the Hunting Game Quest

Beat the Hunting Game quest in 9 Kings with an older mounted Archer route, covering the Forest pocket, Boar placement, Farm support, and later card choices.

Updated

01

Build Around Archers Mounted on Boars

Build a mounted Archer army in the Forest pocket, with Boars beside the Archers and Forest and Farm support serving that army. This walkthrough follows an older Hunting Game route, so match its starting layout and highlighted blessing space before copying the opening.

02

Check the Forest Pocket Before Placing Cards

Hunting Game is a King of Nothing quest that starts surrounded by Forest plots. You face only the King of Nature, and Nature loot offers only Boars. Plan around that Boar supply when choosing which troops and support to develop.

Find the highlighted blessing space within the three-Forest pocket, then identify the neighboring space for your Archers. The older opening puts the Archers beside the highlighted space and reserves the highlighted space for Boars on the following turn. Check both placements before filling either space with another card.

03

Follow the Mounted Archer Opening

  1. Place level-3 Archers beside the highlighted blessing space within the three-Forest pocket. This establishes the Archer plot while leaving the intended Boar space available.
  2. On the following turn, place Boars on the highlighted blessing space. Their adjacency lets the Archers mount them, forming the army this route develops.
  3. Place a Farm beside the Boars. This adds the Farm support specified by the opening without replacing the established Archer and Boar pairing.
  4. Use Wildcard to upgrade a neighboring Forest. This strengthens the Forest support around the mounted army before you concentrate later HP and attack buffs on it.
04

Use Boar HP to Strengthen the Riders

Boars can be mounted by adjacent troops, and their HP improves the rider's stats. Forests increase the HP of neighboring plots, so supporting the Boars also strengthens the troops riding them. That interaction explains why this opening makes use of the Forest pocket instead of spreading its army across unrelated plots.

Keep later HP and attack buffs focused on the mounted army. When choosing between improving its existing support and starting another troop investment, favor the established plan. Judge each card by how it helps the army already doing the fighting.

05

Choose Later Cards That Support the Army

  • Favor Forest and Farm upgrades that continue supporting your mounted army. Keep developing the opening's support rather than abandoning it for a separate troop plan.
  • Use Steel Coat for protection against late Nature enemies. It is the defensive card favored by this route as the opposition becomes harder to handle.
  • Use Procreate for additional Archer numbers. Keep this investment on the Archer force that already benefits from the Boars.
  • Avoid merchant purchases of troop types that do not support the mounted army. Review the purchase against your existing setup before spending on a different direction.
06

Check Placement and Difficulty Before Continuing

If your Archers are not beside the Boars, check adjacency before investing further buffs. Only adjacent troops can mount Boars. Additional support cannot replace that placement requirement.

Quest Mode includes Knight, King, and Chaos difficulties. Check your selected difficulty and the quest's displayed victory and defeat conditions before following this older opening. If the Forest pocket or highlighted blessing space differs, reassess the placements before committing more cards.

More guides

Explore the field manual

Search guides

Enter a topic to search the guides.